![]() In D:OS2 only the numbers willl grow bigger, not the amount of stuff you can do. In D:OS1 you felt far more powerful, could do far more in one turn. At some point of the game, when you have all the desired skills, combats will be pretty much all the same because the options for progress are far more limited compared to D:OS1. Now be aware the skills are being balanced and what you can do now won't necessarily be as good in release.įor instance we know Adrenaline will be nerfed a little so that the next turn you only have 2 ap instead of the current 3.Īnd Executioner will only proc once a turn (in the EA you gain 2 ap as long as you kill one peron per attack indefinitely). Maybe in the game some items will give more ap or whatnot. I think these are the main skill in EA to have more ap. Haste (available in Pyro and Huntsman spec) allows you to gain 5 ap per turn instead of 4. Actions points are no longer increased by stats and the only way to have more is to either wait your turn to keep the remaining ap (you are still capped at 6 ap max if you do so) or having skills or traits giving you ap.Īdrenaline is a scoundrel skill giving you 2 ap now but next turn you will only gain 3 ap instead of the regular 4.įlash Sacrifice the racial skill from the elves gives you one ap.Įxecutioner the trait (you need 1 wafare to pick it), gives you 2 ap when you finish off someone. ![]()
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